Finally, second week and with one day of delay (because christmas of course), here is the new video and features. In this case I have studied the multiplayer possibilities with the split screen. Currently the game can split the screen for 2,3 and 4 players and I have started with the AI. More updates about that the next week.
Inspired bySubvert Games and the pleasure that gives me see themaking off ofsomething, I have starteda project withUnity3D andI willshowprogress each weekasthey have donewith their game Blackreef Pirates.
I have been working a week on the project,and the truthis that it movesquite well,for thisweek haveimplemented thefollowingfunctionality:
Map loading and terrain mesh generation
Some of these need to bepolished,but I prefer to goahead andhave a playable project.
I leave you withthe video of thisfirst week:
Obviously, all the videos shown are only a WIP version of the game.
Long time without news uh?, it is normal, between university, workand personal projectsthis hasbeena little lonely.Today I comewith old andnew stories, I will post the new storie in another entrybut I want todedicate this entry to my developmentadventurein Flash andActionscript.
I spenta few monthsdeveloping and sellingflashgamesgettingout twotitles; BubblesPops andCocomono both availableinthe GAMES sectionof this website long time ago.
I can say that this is a business and you can get some benefits developing flash games and selling them directly to the sponsors or through FGL portal but you should be very careful with what are you developing having intuition about what the sponsors are looking for.
I have published the games under the name Alienline Softworks, this going to be the company name that I going to use to publish all my semi/professional projects.